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Welcome to the Kingdom of Lambenthe -- fabled home to dragons and sages, Healers and Mages -- and some seriously nasty infectious diseases...

Evil has come to Lambenthe, and the once-peaceful kingdom is now under siege. A long-banished Wizard -- and disgraced former Healer -- has returned from exile. The Amber Sage has renounced his Healing Oaths, forsaken his wizardly duties, and turned his Healing skills against his own people. Leading a massive army of animated germs and debility, Cravenwood has flooded the northern frontier in a tidal wave of disease, death, and destruction.
Already, the twisted wizard's plagues have struck down most of Lambenthe's top Sages. Only one wizard remains alive: Lady Gwendryll, the Elder Sage who vanquished Cravenwood all those years ago. Since retiring to her home in distant Belvernesse, Gwendryll has grown frail and sickly, barely capable of walking, much less conquering dragons and banishing wizards.

But the Elder Sage will have to try. Gwendryll's home town of Belvernesse lies directly in the path of Cravenwood's army. As the only Healer in the region, you must reach the wizard first and restore her to health -- or at least recover a bit of her legendary strength.
It's a tall order -- especially for a novice like you, with a Healer's degree that's still damp with fresh ink.
But like the Elder Sage, you're determined to try, regardless of the cost. After all, you've sworn an oath, as a Healer of Lambenthe.
An oath you've pledged to guard and uphold with your very life. |